Get ready for a quick trip through the Team0xf gamedev directed libraries. See why the D programming language can be the future of the game development - how its flexibility connected with speed can really make a difference. We will abuse threads with Dog, render nice pictures with Hybrid, shock with Nucleus, do magic tricks with XPose, and make you all say OMG! If that's not enough to impress you, get ready to witness presentations of Deadlock and Defend - two Team0xf games under development - proving that the gamedev in D is a fact.
You can download the slides from:
team0xf.com/conference/gamedev.pdf
Enjoy!