Hello World! Here is my latest progress on our Real-Time Particle System library that we are adding to the Blender Game Engine. I've made a lot of improvements internal to the code, but as you can see I've been improving collision and the hose object. Read more about it at my blog:
enja.org/2011/03/31/particles-in-bge-improved-code-collisions-and-hose/

The people mentioned in the video:
Chris Webber: dustycloud.org/
Slikdigit: tube.freefac.org/
Martin Lindelof: medborgarplatsen.com/
Moguri: mogurijin.wordpress.com/
Andrew Young: andrewfsu.blogspot.com/

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