
illucia: a modular codebending instrument
10 months ago
illucia is a codebending instrument.
Codebending is the exploration of software with "patch points." Patch points expose the inner workings of computer programs, and allow for atypical connections between things like games, music making software, office suites, etc.
illucia is a USB device with physical jacks that correspond to software patch points, which can be connected and disconnected using patch cables. Thus, illucia is a console for routing information between computer programs, and opens strange relationships across systems that don't usually interact - it turns systems themselves into play objects.
I've written several codebendable games / programs that open their inner workings via patch points. Fascinating and unexpected things happen when connecting otherwise-unrelated programs:
Video games can play other video games. Music synthesizers can control word processors. Feedback loops turn everyday software tropes into generative art. Simple AI is patchable. Anything controls (and can be controlled by) anything; in codebending, every system becomes an instrument with a unique voice, ready to control, and be controlled.
illucia is a physical instrument to explore these kinds of connections - it is a way to treat systems as playgrounds.
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This video is a teaser/trailer: it features illucia, and the first wave of codebendable games:
·PCO (Paddle Controlled Oscillator): a classic ball and paddle game. When pushed, it morphs into a function generator and spills abstract art.
·Soviet Life Sequencer: falling Tetromino pieces generate step sequencer patterns, all remixable by Conway's Game of Life.
·War Machine: a crosshair blasts colorful explosions into a dense nest of shoots that approach from above
·Pile of Secrets: a codebendable text editor
All are 100% free to download, and open under Creative Commons.
You don't need illucia to codebend or interact with these games - they speak OSC and can easily be routed into each other, or other programs / physical controllers. Visit paperkettle.com/codebending for more information
More videos and deeper documentation are on the way... RSS/Bookmark/Google+/Twitter/FB for information
paperkettle.com/
paperkettle.com/+
twitter.com/paperkettle
facebook.com/paperkettle
Codebending is the exploration of software with "patch points." Patch points expose the inner workings of computer programs, and allow for atypical connections between things like games, music making software, office suites, etc.
illucia is a USB device with physical jacks that correspond to software patch points, which can be connected and disconnected using patch cables. Thus, illucia is a console for routing information between computer programs, and opens strange relationships across systems that don't usually interact - it turns systems themselves into play objects.
I've written several codebendable games / programs that open their inner workings via patch points. Fascinating and unexpected things happen when connecting otherwise-unrelated programs:
Video games can play other video games. Music synthesizers can control word processors. Feedback loops turn everyday software tropes into generative art. Simple AI is patchable. Anything controls (and can be controlled by) anything; in codebending, every system becomes an instrument with a unique voice, ready to control, and be controlled.
illucia is a physical instrument to explore these kinds of connections - it is a way to treat systems as playgrounds.
--------------------------------------------------------------------------------------------------------------------------------------
This video is a teaser/trailer: it features illucia, and the first wave of codebendable games:
·PCO (Paddle Controlled Oscillator): a classic ball and paddle game. When pushed, it morphs into a function generator and spills abstract art.
·Soviet Life Sequencer: falling Tetromino pieces generate step sequencer patterns, all remixable by Conway's Game of Life.
·War Machine: a crosshair blasts colorful explosions into a dense nest of shoots that approach from above
·Pile of Secrets: a codebendable text editor
All are 100% free to download, and open under Creative Commons.
You don't need illucia to codebend or interact with these games - they speak OSC and can easily be routed into each other, or other programs / physical controllers. Visit paperkettle.com/codebending for more information
More videos and deeper documentation are on the way... RSS/Bookmark/Google+/Twitter/FB for information
paperkettle.com/
paperkettle.com/+
twitter.com/paperkettle
facebook.com/paperkettle
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| Date | Plays | Likes | Comments |
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the response has been great - it makes releasing all this feel very rewarding! I'm even more excited to get the games out there (need to finish documentation), as well as the other work I've yet to show.
where are you?
can we invite you for a lil talk/showcase in our showroom in Berlin? check: lettersaremyfriends.com.
It would be such a pleasure to meet you! BIg up!