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Credits

21 Likes

  • Minosa Films 1 year ago
    Wow, pretty cool. Are you using any armatures in that? Or is it all done with shape keys? Doesn't only using shape keys get somewhat chaotic after a short while?

    Thanks!
  • pepeland 1 year ago
    It's blendshapes, here you can find a tutorial about
    vimeo.com/2261907
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  • Bataraza 1 year ago
    hahaha... amazing...
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  • artislight 1 year ago
    @pepeland: thanks!
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  • adrian2608 1 year ago
    Simply amazing ,thank's!
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  • Albert Barnett 9 months ago
    This looks like a good way of refining a completed animation, clean up joint deformation, and more dramatic poses, or for instance deform object interaction such as squash and streach. Question to author? Are you using active frame as the naming convention and the hyphenation as the level. Seems like an intuitive naming convention.
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