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Timelapse-Screencast of a little modeling exercise in blender.

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  • Lucasberg (Joey) 3 years ago
    Holy cow that was awesome. Could you animate it for a movie if you wanted to?
  • Juan Varela 3 years ago
    it has a timeline installed in the same prgogram, plus the programming you would need for a great animation
    cheers
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  • Nowawes plus 3 years ago
    Excellente Arbeit!
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  • Brandon Phoenix 3 years ago
    Lucas, sure he could. He just needs a rig. Fantastic work man.
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  • Blake Whitman staff 3 years ago
    really interesting to see this process.
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  • Joseph Griffin 3 years ago
    just plain cool. How long did that take to do in rl?
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  • MILapse 3 years ago
    killer. BEE! So fascinating to see how someone else works. Amazing modeling skills there.
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  • Konx-om-Pax 3 years ago
    i love the way u sketched some parts first then kinda traced the outlines... good idea!
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  • Wow! That was amazing! Thanks for sharing!
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  • Dan Valentine plus 3 years ago
    Wow. Way too techinical for me. Great job.
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  • Matthew Helms 3 years ago
    Great Job! But why havn't you upgraded yet? If you already have a great understanding of blender, why don't you move up too Cinema 4D, Maya, or 3Ds Max? Think about what you can do in their? Because then you can work in the industry. And make big $$
  • Sebastian König plus 3 years ago
    thanks! well, i wouldn't necessarily call changing to max an upgrade... ;-) but of course, you're right, blender is not industry-standard and it certainly lacks a decent production-renderer like vray, final-renderer or mental ray. and it's sad but true that blender is not really helpful in getting a job, cause everybody just wants max/maya. but i love blender, and it's the perfect tool for a freelancer like me. it is a pleasure to work with blender once you learned how to use it. i cannot say this about photoshop. i still hate PS and it's workflow, even though there is no real alternative to it. blender's feature-set keeps on growing so i hope in the future there will be a way to use vray and the other renderers from within blender. but making big $$ sounds not too bad... hm, perhaps i should think about it ;-)
  • Leonard Ritter 3 years ago
    Sebastian König, don't be fooled by marketing propaganda. As open source usergroups grow mature and new people with new ideals come into business, we will see a steady trend towards Open Source software, not only in the software development sector, but also in the arts. Videos like yours contribute to it, demonstrating well enough that Blender is already good enough for a wide range of jobs. In my eyes, free and open means independence, and independence is always to be valued higher than a few cutting edge features you rarely need. People like you will be leading the industry one day, and you get to decide what is state of the art. Software is not a product. It is a service.
  • Wray Bowling 3 years ago
    Amen!
  • kazasasa 3 years ago
    I don't know in which part max is better than Blender. E.g. look at etch-a-ton or how u can parent mesh to armature in Blender. I don't even mention Blender's UV unwrapping tools. It's max that still lacks some features.
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  • Les Lanphere 3 years ago
    beautiful!
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  • Kenrick Fagan 3 years ago
    Wow that was amazing!
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  • Ben Jacob 3 years ago
    How much time you took to do that project in real-time ?
    Fantastic job !
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  • Joshua Sweeny plus 3 years ago
    Fuck Ya! That Rocks!!!
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  • Julia Quinn staff 3 years ago
    Incredible! I aspire to be able to do stuff like that
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  • americanvirus 3 years ago
    Amazing.
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  • Gajaparan 3 years ago
    awesome ...!!
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  • Phil Hoyt 3 years ago
    you WAY more talent then i ever will
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  • Miguel Monteagudo 3 years ago
    really gives some tips to work faster. thanks for show your skills. How much time you spend on it?
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  • Js Guillemette 3 years ago
    Very nice! :D
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  • Sebastian König plus 3 years ago
    hey, thank you all!
    it took me about 2 days to finish it. in the end it always get's quite chewy because of those endless lighting and shading tweaks and the preview-renders. well, i suck at lighting and shading...
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  • Bre Pettis 3 years ago
    Great video. I've been learning Blender and so it was cool to see your process. Thanks!
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  • Barbara Lees 3 years ago
    Have never seen that kind of modelling before - just exquisite! The time lapsing - what kind of program takes the pictures ? WOnderful - fun, interesting.
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  • eric 3 years ago
    fantastic! how much time did it take?
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  • Samu Ainesmaa 3 years ago
    Damn. Mr.König that's some real talent right there. Damn good job.
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  • vamapaull 3 years ago
    Great job!!
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  • Josh Purple plus 3 years ago
    Outstanding! Brilliant work, Thank You! Glad to see Blender rocking :D !
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  • nawabz 3 years ago
    very interesting,
    i know the modelling is no a challenge for you but that was very interesting for me.

    id love to see more of this and perhaps more of your work.
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  • Tugkan Süer 3 years ago
    belisimo!
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  • everton pabon 3 years ago
    great job dude!
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  • juan eduardo 3 years ago
    Definitely amazing ... O.o !!
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  • Cor Vinke 3 years ago
    i agree with everything above this comment :)
    its good hope to see more of your work
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  • Antoine Guédès 3 years ago
    Wow ! Great work !!! :D
    I need to learn to do that.
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  • eladbari 3 years ago
    holy shit! :D
    is that a "little" project? damn! this is huge, man! :]
    i wonder how much cheetoes did u eat during this 2 day session! :]
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  • ITVE.PL 3 years ago
    Amazing! U R good! Very good!
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  • Gizmo6023 3 years ago
    Awesome work!
    Makes me want to reload Rhino and build something :D
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  • Sumit Khanna 3 years ago
    Very cool. It is amazing what you can do with an open tool like Blender. Forget what people say about Maya or 3DS. If you show a potential employer this video and they see what you can do in Blender, you're set.

    I'm amazed at what people can do in The Gimp. I don't really have any of those graphics skills so I'll stick to photoshop and programming.

    Excellent work. I love watching the insect come together and see how the 3D modeling process works. Did you have a dead wasp in a jar for your reference or did you use a model / photos?
  • Sebastian König plus 3 years ago
    hi!
    yes, i think blender is still underestimated by many people. you really have to go very far when you try to reach blender's limits. but, as i mentioned further above, there is one single area where blender is lacking and that is the renderer. while it does an awesome job for most of the tasks and the integration with the inbuild compositor is a real plus, it is lacking global illumination and a faster raytracing. a renderer like vray or final renderer can give you an outstanding and photorealistic result without having to tweak too much. and when it comes to raytracing and complex light situations they are faster and more efficiant than blender's raytracer, which is in fact quite slow.
    but then again, there are so many workarounds, tricks and cheats and tools (for example the uber-cool approximate ambient occlusion) that you can live with that.
    but yet i think that's one of the main reasons for many people to use one of the commercial tools, the integration with those production renderers. why should anybody spend 5000$ just to do modeling and animation, when you can do all that in blender? the answer is probably the ability to use decent renderers. and commercial support perhaps. and perhaps lack of knowledge... (i'm not speaking of the big studios here. they have there tools and pipeline and special needs. i'm speeking of freelancer's and smaller studios)
    but time and the developers (btw.: cheers!) will tell and there will be an option to use vray and others from within blender. and in the meantime there are indigo, luxrender and yaf(a)ray. ok, i'll shut up for now ;-)
  • don hollingsworth 3 years ago
    It is the best I've seen
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  • Björn Liebke 3 years ago
    Locks like you know something about wasp, or do it sometimes befor. Very nice work, please do it again ...
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  • Sebastian König plus 3 years ago
    thanks a lot! :-)
    @sumit / björn: i don't know anything about wasps... but i had a good friend named google who provided me with lots of nice and helpful images ;-)
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  • hiro 3 years ago
    excellent work .
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  • BWilson 3 years ago
    Fantastisch! Blender makes me all happy inside.
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  • meltingman 3 years ago
    magnifique Blender is a powerful programme :-).

    bravo pour votre dextérité :-)
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  • CIIX 3 years ago
    wow ! I wish I could stuff like you do !
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  • Rashid Kasirye 3 years ago
    wow
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  • Kyle Smyth 3 years ago
    Makes me want to stop programming and learn how to model. Excellent work!
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  • Loren Lewis 3 years ago
    Truly awesome!

    I always wondered how that kind of stuff was done... and now I know....sort of. This clip encourages me to take a look at the program, but I suspect learning it on your own requires a tremendous amount of patience and talent.

    It would be interesting to know how many mouse clicks that all took.
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  • Heather Clebo 3 years ago
    Incredible work - you are a true artist.
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  • Dylan Downes 3 years ago
    THat was very well done
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  • musk 3 years ago
    Another great timelapse. Added it to the Blender3d [Timelapse] Channel
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  • Dimitris Christou 3 years ago
    Thanx for sharing! I'm downloading this as I type! Need... More... Blender...
    About comments on Max/Maya... It's the man not the machine baby! Go see Elephants Dream and Big Buck Bunny and you'll see what Blender can do (you might not like them stories and all; but it's up to the artist-writer-director to make it all work)! Blender isn't cheap; it is FREE!!! I'm writing this as an experienced Cinema 4D user. (using it for ten years or more)
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  • Bupla 3 years ago
    Really good work, and what's great is that you show many features of Blender (modelisation, grease pencil, compositing …). Bravo.
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  • jeffsimpson 3 years ago
    great work!

    dose blender have the lowest learning cure out of the 3 d rendering programs ?
  • alionsonny 3 years ago
    *LOL* I would say, the biggest obstacle on the Blnder learning curve is the interface. For one who usually works with MS Windows style GUIs, it is a hell of stuff that works different. After all I still say that Blender is my future 3D Application after trying dozens of others. I know that the time I spend learning about the GUI is not wasted.
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  • alionsonny 3 years ago
    Dude! That was awesome. I'm just starting with Blender and I'm overwhelmed by the posibilities... and all for FREE! Currentlyy I am learning about the rather exotic interface. Say: How much time total did it take to get this done?
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  • Paulo Cristóvão 3 years ago
    Extraordinary work you got here Sebastian König!...

    About Blender versus others... i agree with you and Blender is a kind of organic application that is in constant evolution ("...its alive!!!")

    One other thing, i really liked with what Dimitris Christou wrote - "Blender isn't cheap; it is FREE!!!" :)
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  • Ian Marke 3 years ago
    A wonderful model that actually made me like wasps... !
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  • Jordan Alazruei 3 years ago
    blender makes my head hurt. seriously im lost, any tips?
  • Sebastian König plus 3 years ago
    ah, i love this kind of specific questions ;-)
    ok, try these:
    wiki.blender.org/index.php/Tutorials/Links
    geneome.net/blender-tutorials/#animation
    youtube.com/bitsofblender
    that, and a some patience. and keep in mind: blender will look strange at first, but it will sort of "grow into your hands". believe me, give it some time, and it will feel very natural to handle.
  • Jordan Alazruei 3 years ago
    thanks so much for a reply, at lest someone listens. :)
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  • kruzer 3 years ago
    This is INSANE :)
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  • David 3 years ago
    Echt cool! :)
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  • TKTODD 3 years ago
    Great work dude!!
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  • Wow that was amazing!
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  • CM-Foamies 3 years ago
    did you just make up the thickness of the wasp? or did you have a front and top view? i saw you had a side view... im asking this for rc aircraft purposes for creating 3D aircraft from 3 views.

    BTW great job!
  • Sebastian König plus 3 years ago
    hi! yes, i only had the sideview as an exact reference in the viewport, but many wasp-fotos from google on the second monitor. so just guessed how thick it would be - and what would look best. it is by no means anatomically correct.
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  • Jimini Cricket 3 years ago
    oh hi look at me im a modeller and im a computer wiz look at me n the interwebs modelling stuff, pat me on the back im a big nerdball
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  • Thomas Vorisek 3 years ago
    lol @ jimini

    man i would never have the patience to create something like that. Just looking at it gives me pains in the wrist
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  • darren cuzner 3 years ago
    Sebastian - Your modelling as always is superb!
    I have been following your work for the last year now - It gives a great insight into how people can develop professional results in Blender. As a blender user myself I am sooo fed up with the amount of mediocre "basic" tutorial videos that are posted almost daily. I want to see more creative examples like yours and Montage Studio.
    Also Blender is NOT difficult to learn I have been teaching people in the office at work (3d newbies and some 3dsmax users) in a few days of basic training, all you need is the Blender Wiki , Vimeo tutorials and an open mind.

    The results are good and the bosses are happy.

    Anyway - Sebastian keep up the excellent work!
  • Sebastian König plus 3 years ago
    thank you very much! what a nice comment! :-)
    after all this overwhelming feedback i tried to make my first tutorial, which i uploaded to vimeo - but it is very basic, it's about blender's GUI!
    but don't worry, i am planning to do something more advanced in the future. just wanted to test out a way how to make a tutorial without having to annoy everybody with my "german" english accent and instead just use text-overlays (and yet i managed to mis-spell "clicking" the german way. uh, man...). :-)
    happy blending!
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  • Kurnyx 3 years ago
    Un grand bravo, nous pouvons apprécier la puissance de Blender (et oui c'est du Python !) mais quel formidable rendu !

    Je suis sûr que vous n'avez toujours pas atteint les limites de ce programme !

    But how did you maked the pills on the wasp ? Extruding dust ?
    Very good work ;)
  • Sebastian König plus 3 years ago
    thanks!
    by extruding dust i think you mean the hairs? well, that's just blender's inbuild particle system, which has a nice function for doing hair (including combing, cutting, brushing and adding hair).
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  • reaktorplayer plus 3 years ago
    Excellent. Shows how the act of creating art can be art also. Thanks for the share.
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  • Dipingo 3 years ago
    Aw, who needs $$ anyway :)
    Great Job.
    Do it for the love and the money will follow.
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  • john caldwell 3 years ago
    I agree with leonard. Open source is just beginning and has a great future, and you are one of the leaders. Dont jump ship now and make autodesk the only option.
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  • Jay Miller 3 years ago
    Very nice video. I'm curious about the rigging, did you just extrude bones out and use bone heats?
    I totally agree with Sebastian's sentiments towards other software, using Photoshop or GIMP seems so clunky and annoying after using Blender for a bit. Blender's UI is fast and efficient!
  • Sebastian König plus 3 years ago
    hi! your right about the rigging - that have just been extruded bones with bone heat applied to the mesh. well, i adjusted the vertex group names of the parts of the leg after that, but that has been so boring that i edited it out. i am even not sure if that has been necessary at all. :-)
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  • Silvio Cesar 3 years ago
    Verygood job man!! congratulations by this!!
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  • MamaliO 3 years ago
    educational!
    soundtrack sucks!
    I think the most important job during 3d stuff is animating...when this bee starts to flying...
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  • devilevild 3 years ago
    thank you so much
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  • devilevild 3 years ago
    thank you so much
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  • Niklas Isberg 3 years ago
    You make it look so easy. The uvmapping in Blender looks like a really great tool, it's always the least favorite part in modeling!
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  • Terre Britton 3 years ago
    Bravo! This is a glimpse into so many parts of you... your creativity and talent, your perseverence and stick-to-itivness, your skill, patience, attention to detail, eye for exactness, vision fulfillment... to name a few. And what an outstanding visual aid for training. Thanks for sharing, and keep up the excellent work. Wow.
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  • That was really cool, where is the best place to learn blender online?
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  • Jaime Montaño 3 years ago
    Hey! I just join vimeo to post on your video! Great stuff. A slap in the face for all of us who rant about blender interface and learning curve. I'm trying to learn Blender and Cinema 4D at the same time to be productive in both apps.

    BTW, You should try YafRay, not Vray but definitely better than the default render engine.
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  • Mikeal Parfrey 3 years ago
    The transformation from sketch to insect was amazing. Thank you for posting this.
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  • Mathias Huber 3 years ago
    good job and nice song man cheers.
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  • Team Solid 3 years ago
    wow i stil try to do somhting like that but i can't get the shape right
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  • Andres Nader 3 years ago
    While blender internal render still in development, you can test by using the sunflow, why not!
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  • Taras Lesko plus 3 years ago
    Great work, especially for how difficult Blender is to use.
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  • Ozan Basar 3 years ago
    I was thinking about learning 3d max even I saw it, after that I changed my mind. I was tired even I watch it. Awesome job
  • Sebastian König plus 3 years ago
    i hope you didn't change your mind to not learn 3d, but to use blender instead of max! ;-)
    i can only encourage you to give blender a try. it is definitly worth it. but be patient and start with some video-tutorials!
  • Ozan Basar 3 years ago
    :) thanks, I' ll try. Take Care.
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  • Wray Bowling 3 years ago
    I added this to my blender web-show, Smoothie Machine
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