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This is the opening sequence of an twenty two minutes animatic for "Cosmo", an episodic TV show project created by Charlie Bean for CN development studio Europe. This was made in early 2009, as a test to show how the series could look like. I was in charge of recruiting a small team, supervising the sequence, animate it and do most of the compositing. It took around ten weeks to make, including four for animation.
See some of my development art here:
polyminthe.blogspot.com/2011/05/charlie-beans-cosmo-for-cneurope.html

CREDITS:
Created, written and Directed by Charlie Bean
Storyboards - Charlie Bean
Sequence supervisor - Sylvain Marc
Layouts - Sylvain Marc
3D Animation - Sylvain Marc
2D Animation - Sylvain Marc, Rikke Asjborn
Art Direction & designs - Charlie Bean, Alberto Mielgo, Alan Kerswell, Steve Small, Sylvain Marc, Dave Needham, Chris Garbutt, Chris Reccardi
Color keys - Celine Desrumaux
CGI supervisor - John Martin
Character modelling, rigging, texturing&shading - John Martin
Modelling & texturing - John Martin, Chris Radcliff
Lighting & rendering - Celine desrumaux, John Martin, Marion Nové-Josserand
Compositing - Sylvain Marc, Stephane Coedel, Celine Desrumaux
Editing - Charlie Bean, Sylvain Marc
Voice Talent -Justin Stein as Cosmo, Tom Kinney, Chris Reccardi.
Music - Andrew Hewitt, Jake Berkovichi
SFX and Final Mix - Angel sound
Production - Angelica Jung-Woo, Joy Whilby
Exec Producers - Suzanne Berman, Daniel Lennard

Credits

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  • Nevena Nikolcheva 9 months ago
    :d
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  • naveed khawar 9 months ago
    wow wow
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  • Nacho Malter 9 months ago
    I like better the 2d characters. Great stuff.
  • Good point. The 2D characters were left this way because we didn't have time/budget to do them for just one or two shots. Again, this was just a test, the first minute of a 22 minutes animatic, but all the characters were meant to be 3D.
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  • Javier Moreno 3D 9 months ago
    Nice
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  • Tim McCourt 9 months ago
    Wicked! love the 2d in it!
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  • Chris Graf 8 months ago
    WOW, great work :)
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  • Kim Zhu 8 months ago
    In all honesty, I felt like the contrast between the 2D and 3D worked wonderfully. Had you not told us that the mother and father were meant to be done in 3D, I would have never known. The integration was not only seamless but actually fits the overall feel of the piece as a whole!

    How exactly did you integrate the 2D elements, if you don't mind me asking? Did you use flash, after effects, photoshop? or none of the above, haha!
  • Thanks Kim.
    The 2D was animated in flash and comped in After effects. Really classic way of doing it :)
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  • Ali Bitaraf 6 months ago
    like 3d animat...like moooooooore..
    I like your every Detail in every work's of you :)
    good for you....
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  • Uploaded Sun May 15, 2011
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