Texture Splatting videotutorial by Christopher Plush (blengine), as included on the Yo Frankie! DVD.
Learn how to do Texture Splatting in Real Time with the help of GLSL shading, by using the assets that are available on the Yo Frankie! DVD and for download.
Part of the Apricot Open Game Project.
more info at: yofrankie.org
All the material is available on DVD and by free download, at:
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