
Blender Explosion - Test1
11 months ago
Quite happy with how the fireball itself works, but the ‘trails’ need a lot of tweaking. Hoping to get flaming debris on the end of the trails too, but seeing as I have no real need for an explosion in the near future project wise, I’ll come back to it later.
All done in Blender with particles, no volumetrics. I think I'll leave those alone until they are officially integrated. Look fun though. :)
All done in Blender with particles, no volumetrics. I think I'll leave those alone until they are officially integrated. Look fun though. :)
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But I think it would be better with more smoke and debris :)
I think the trails need to be affected by gravity a bit, as they are usually parts of the exploded objects and fall on the ground. Just my 2 cents.
But have to agree with Dread Knight 'bout the gravity issue.
Are U planning to release tut 'bout explosions? Would be nice 4 next blender project Durian.
I agree on the trails needing work in particular, but haven't made the time to go back to it yet. I mainly do characters and modelling, this was sort of a venture into effects.
vimeo.com/2482510
Short film by the author of the explosion tutorial and the explosion in this film was what caused me to be up til 5am with Blender making this explosion... :)