An interactive game/art installation involving a projector and many Android phones.
The players saw and interacted with a 3D model of the building on their phones. At the same time, the actual building had a full 3D game projected on to it. When a player touched a position on his or her phone, the game would then display the appropriate destruction on the actual building via the projector.
The sensation was that players could interact with the actual geometry of the building, while having accurate control via the phone's screen.
In the second half of the video, the game is projected on to a flat wall rather than the actual location.
This event took place on June 6th and 8th, at the University of Oregon.
More information about this project at profitfire.us/
Video by Aaron Martins
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