After a nine-year career in Computer Science and Interaction Design, I have spent the last three years immersed in dialogue with physical materials—including the human body.
Through a series of studies in acting, dancing, drawing, writing, and working with clay, glass, wood, metal, paper, plastic, plaster, light and type, I realized that making things with physical materials is analogous to engaging in an empathic conversation with another person.
Based on this experience, I have distilled and developed a list of five necessary qualities—a shared sense of dignity, honesty, integrity, metaphor, and trust—that our interaction with the computer must afford, before it can facilitate an empathic conversation between the space of computation and the space of human body.
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