when the concepts from Pixar next feature Brave came out, I couldn't resist modeling this guy.
This time I wanted to see how fast I could model this guy in Maya using an edge extrusion technique starting from a polygon plane.
At around 3h so far, it looks like modeling in Zbrush could be much faster.
To make that timelapse video I had Irfanview take a screenshot of my viewport every 1s then I sped up the whole sequence by 150% in my video editing software. The result is not as smooth as with video recording but well...
full post here, with an update on the noze
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?