Prantic Madhukalya provided this tutorial for 3D Interact. It shows you how to take a character, rig, and storyboard and turn it into a full animation with constraints and secondary tweaks to make it seem more believable.

Software used: Maya
Techniques:
- Primary and Secondary animation
- Object constraints
- Working from a storyboard

Find the related blog post here:
shadesofadream.com/blog/3d-tutorial/how-to-animate-dodgeball-throw-maya/

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