More
See all Show me
102. tweak
11 months ago
101. in time
11 months ago
100. leaf pile
11 months ago
98. hndrx 6
11 months ago
97. hndrx 3
11 months ago
96. hndrx
11 months ago
94. swirl
11 months ago
92. Bonsai
11 months ago
91. corkscrew greenery
11 months ago
89. smokey
11 months ago
88. Fireworks...
11 months ago
86. Cursive 2
11 months ago
85. Cursive
11 months ago
83. rutt panorama
11 months ago
81. City Life
11 months ago
80. Fire Fish
11 months ago
79. lighting
11 months ago
78. bunny blitz
11 months ago
77. processing filter
11 months ago
76. landscape prism
11 months ago
I've been wanting to figure out some kind of way of generating some kind of smoke, cloud, mist, plasma and liquid like textures in Quartz Composer. There are already some pretty decent ways of going about some of this, especially clouds, but I am most interested in getting "smoke" and "liquid" going...

As I have experimented, I don't think that there is only one way of going about it that is correct in all situations.

This was achieved by generating particles inside of a GLSL shader, and adding blurs. It uses kineme particles, v002 blur, and a paraboloid shader that was originally straight out of the desaxismundi solids example that toneburst did for quartz composer. The shader is fairly well changed up at this point, just from tweaking it through trial and error.
This conversation is missing your voice. Take five seconds to join Vimeo or log in.

Advertisement

Statistics

  •  
    plays
    likes
    comments
  • Total
    plays 700
    likes 2
    comments 0
  • Nov 27th
    plays 0
    likes 0
    comments 0
  • Nov 26th
    plays 1
    likes 0
    comments 0
  • Nov 25th
    plays 3
    likes 0
    comments 0
  • Nov 24th
    plays 5
    likes 0
    comments 0
  • Nov 23rd
    plays 5
    likes 0
    comments 0
  • Nov 22nd
    plays 2
    likes 0
    comments 0
  • Nov 21st
    plays 2
    likes 0
    comments 0
  • Nov 20th
    plays 4
    likes 0
    comments 0
Previous Week

Downloads

Please join Vimeo or log in to download the original file. It only takes a few seconds.