
Real Time 3D Demo C++/OpenGL/GLSL
1 year ago
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1. Real Time 3D Demo C++/OpenGL/GLSL
1 year ago
Real Time 3D Demo built in C++ using OpenGL and GLSL.
Bump Mapping, Parallax Mapping, Parallax Occlusion Mapping (Relief Mapping), Dynamic Cube Environnement Mapping, Cel Shading, Bloom, Depth of Field, Shadow Mapping, Anaglyph Rendering, Fur Rendering, Grass Rendering, Water Reflection / Refraction, Chromatic Aberration.
Authors :
Vayer Clément, Martin Samuel, Leroi Morgan, Gerometta Yannick
Bump Mapping, Parallax Mapping, Parallax Occlusion Mapping (Relief Mapping), Dynamic Cube Environnement Mapping, Cel Shading, Bloom, Depth of Field, Shadow Mapping, Anaglyph Rendering, Fur Rendering, Grass Rendering, Water Reflection / Refraction, Chromatic Aberration.
Authors :
Vayer Clément, Martin Samuel, Leroi Morgan, Gerometta Yannick
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