Produced @ Plastic Wax Animation (2011)
Role: FX TD

- Created and animated a fracturing bottle setup that was automated yet creatively directable.
- Created simulations for Jet Thrusters, Turbines and Heat Haze that could be reused and propagated to 12+ Jets.

Software Used:
- 3ds Max
- FumeFX
- RayFire
- Particle Flow
- Nuke

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