Simulated with RealFlow 2012 using the improved HYBRIDO system.
Rendered with MaxwellRender.

The boat is just animated, there is not propeller. That's why the wake is not the traditional wake a jet boat creates.

Hardware:
- Intel Core2 Quad 2.5GHz
- 8 GB RAM

Simulation time for 200 frames:
- Main body of water (12 million particles): 5 hours
- Splash and Foam (4 million particles): 14 hours
- Mesh (31 million triangles): 6 hours

Rendering time:
- 8' per frame

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