A Question from xsibase. ICE doesn't resolve references to any other texture maps on the object. You can use only the first Texture Map.
But we wont let that stop us, will we :)
If you don't explore for it, and don't pick the texture map, but TYPE THE NAME IN, or EDIT the name (as show) you can use as many as you want.
Here we change the name after the fact, but before is just as good. Also we just mixed the colors and connect them to the emitter to show it working.
More advanced uses are using one map for the emission, a different one for each of the collision, stick, slide and input locations.
Also combination of the maps in any way you want :)
Have fun with the possibilities :)
note: used 2010sp1, I hope it works in the later ones.
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