Sample scene from Killzone 3. Working with a team of 80+ artists at SCEA/Playstation, thirtysevenclick was the lead American producer on over 72 minutes of in-game cinematics for the Guerrilla Games title. The project used Vicon motion capture (body and face), Intersense camera, and Shotgun project tracking to manage the pipeline from script through final game integration. thirtysevenclick's responsibilities included building and maintaining a pipeline that coordinated production at Playstation's San Diego studio with the developer's Amsterdam studio, the director's team in Los Angeles, and the cinematics' screenwriter in Vancouver.
CLIENT: Sony Playstation / Guerrilla Games
TITLE: Killzone 3
DIRECTOR: Jim Sonzero
CINEMATICS PRODUCER: thirtysevenclick
CAMERA: Pablo Chavez
FORMAT: In-game Cinematics
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