
2011 Animation Demoreel
6 months ago
2011 Animation demoreel.
Breakdown:
Creature Escaping:
I did the animation of the whole clip, hair simulation, lighting, rendering and compositing. Everything was done with Softimage|XSI except the compositing, done in Premiere, After Effects and Eyeon Fusion.
1st part: On this part I focused on the different styles of runs, both as a biped and a quadruped like a werewolf. I also quickly show some of the passes composited together.
2nd part: I mostly focused on the jump and its momentum and acceleration when falling down. I also did the matte painting.
This clip is from my 2008 student animation demoreel completed during my visual effects and animation program at Think Tank Training Centre in Vancouver.
Dragon Landing (Work In Progress):
Animation in Maya. The goal was to show the flying mechanics and the landing, focusing on the heavy weight of the dragon.
Sk8ter Jump (Work In Progress):
Animation done in Maya to show the human body mechanics of a skater. The goal is to show the effect of a high landing on the human body and its balance loss.
Backflip:
Backflip animation done in Maya. The goal of this clip is to recreate a movement done by the "Team Ryouko" (Source found on Youtube). Then add some nice principles of animation like arcs, weight...
Gymnast:
I did the animation in Maya. The goal was to animate this clip based on a YouTube clip of the gymnast Damien Walters.
Breakdown:
Creature Escaping:
I did the animation of the whole clip, hair simulation, lighting, rendering and compositing. Everything was done with Softimage|XSI except the compositing, done in Premiere, After Effects and Eyeon Fusion.
1st part: On this part I focused on the different styles of runs, both as a biped and a quadruped like a werewolf. I also quickly show some of the passes composited together.
2nd part: I mostly focused on the jump and its momentum and acceleration when falling down. I also did the matte painting.
This clip is from my 2008 student animation demoreel completed during my visual effects and animation program at Think Tank Training Centre in Vancouver.
Dragon Landing (Work In Progress):
Animation in Maya. The goal was to show the flying mechanics and the landing, focusing on the heavy weight of the dragon.
Sk8ter Jump (Work In Progress):
Animation done in Maya to show the human body mechanics of a skater. The goal is to show the effect of a high landing on the human body and its balance loss.
Backflip:
Backflip animation done in Maya. The goal of this clip is to recreate a movement done by the "Team Ryouko" (Source found on Youtube). Then add some nice principles of animation like arcs, weight...
Gymnast:
I did the animation in Maya. The goal was to animate this clip based on a YouTube clip of the gymnast Damien Walters.
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