In this :15 second spot all the CG objects such as the fruits, nuts, and caramels (foreground & mirror reflection objects) were rendered "locked off" and inserted into position in Flame. I was also provided animated position information from the CG team so the locked off rendered elements were then attached to the respective locators. This workflow save the CG team an enormous amount of time stopping them from rendering many passes of refractions & reflections. The cup itself Began as a live action shot element but did not perform how we wanted. So It was completely re-worked with stills in Flame.

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