
BGE Tutorial: Modeling/Texturing a Low Poly Tree (Part 3/5)
3 years ago
Part 3 of 5: Modeling and texturing a low poly tree in blender, by Chris Plush (blengine), as included on the Yo Frankie! DVD.
Part of the Apricot Open Game Project.
more info at: yofrankie.org
All the material is available on DVD and by free download, at:
yofrankie.org/?page_id=609
Part of the Apricot Open Game Project.
more info at: yofrankie.org
All the material is available on DVD and by free download, at:
yofrankie.org/?page_id=609
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Marcus Nilsson 2 years agohow come my texture gets on the inside of the tree? -
Jimmy Williams 2 years agoSelect all the vertices by pressing Ctrl A and then recalculating all the normals by pressing Ctrl N. If that doesn't work go to the edit tab/menu and select Double Sided, that will make the texture appear on both sides of your mesh. -
joel 2 years agoim having the same trouble but ive dun the normals and dun the double sided thing but its like my mesh is see through or parts of it at least
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