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Watching episodes of Battlestar Galactica and dreaming of the day Spore will be released we started work on this animation to play at CES 2007. It didn’t make it to the conference so we’re not really sure where it ended up. Maybe it was lost in a subatomic world or underwater in space with 3D jellyfish. Maybe it was lost in transit (we blame Apple).

Client: Microsoft
Director: Lance Sells
Animator: Craig Hubbard, Lance Sells
Modeler/Texturer: Brian Ahearn, Lance Sells
Audio: Andy Rohrmann

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