This simple composition shows ParticleTools particles interacting with a Kineme3D mesh (static). This is a sample composition in the next release :)

8 Likes

  • vade 10 months ago
    Man, this is really awesome.

    Does Kineme Particles support particle sprite images?
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  • Christopher Wright 10 months ago
    I think point sprites are a new feature of 0.3 -- we rewrote a lot of renderer stuff to get useful texture coordinates. It's still not quite as rad as I'd like, but the code's a nightmare that I don't have the motivation to deal with (which is why smokris deals with it as occasion permits :)

    vimeo.com/2596946 shows off some simple point sprite stuff
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  • vade 10 months ago
    That is awesome. Man, i love you guys! I need to stop my boring shit and make some awesome patches with your plugins!
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  • George Toledo plus 10 months ago
    vade, checkout the fire vbo as well, I think that's a pretty cool "image input" example with a vbo renderer...

    This collision example is truly awesome.

    You guys have basically turned QC into something entirely different at this point.
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