The forthcoming 0.1.0 release of libsixdof with a wiimote. I have hacked up maemo-mapper to have initial support for libsixdof, I'll have to clean up the patch before letting other human eyes see it's nastyness. I decided to use the C++ sixdof API which means there is a single C++ source file in my build of maemo mapper.

Although libsixdof supports other 6-degrees of freedom controllers too, getting those controllers to work on maemo is a little more of a challenge. For example, I would love to use the portable

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