A talk by Mike Kruzeniski at Kicker Studio's 2011 Device Design Day.
Design is a balance of Form and Function — but in its short history, the design of interfaces has largely been driven by technology, usability, and functional goals. In the past few years, the relevant technologies that support the Form side of UI design — displays, processing speeds, and rendering engines — have matured to a point that they provide a more capable canvas for Design. The aesthetic experience of the digital surface can now be considered and explored in a more sophisticated manner. This talk will look at the new elements that make up a modern interactive experience.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?