Joining the PostPanic team in Amsterdam for a little more then a week to work together on creating a Nike Mercurial video. The production had already started and I helped the team by creating a number of elements for different shots according to the designs and animatic created by PostPanic.


role

- camera tracking for the claw shot and sole shot
- implementing and rendering FumeFX based on a pre-existing simulation with the other team members
- R&D on converting/exporting particles to be used with Afterburn via Realflow/ scripting with Jeroen Aerts.

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