Shown here are 2-million particles. OpenCL is used for controlling the particle movement. I used a 2D perlin height map as a vector field. Each particle travels along the vector field to give this smokey behavior.
Runs at 60fps on my NVidia GeForce 260M laptop. Uses my own personal engine.
Download here (Requires OpenCL-enabled GPU): illogictree.com/upload/site/PerlinOpenCL.zip
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