This is a 4x speed run through of a map I am working on to test out a "gauntlet" type game mode where the goal is to be the first to get to the finish against the clock. We are planning on having checkpoints throughout the map so that if you fall off you can respawn. Brian is also anxious to add physical obstacles along the blank straight lengths that will move around which you will have to dodge.

This is the latest video from our development log showcasing how we are putting together Zero Gear, our independent PC kart racing game. ***All content shown Copyright NimbleBit 2008*** WE ARE THE DEVELOPERS OF THIS GAME AND CREATED *ALL* CONTENT, PLEASE DO NOT REMOVE THIS VIDEO. ALL MUSIC IS LICENSED PROPERLY!

Check out the Zero Gear website at myzerogear.com

And also our development blog at nimblebit.blogspot.com
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