In this video for 3ds max, we'll finish to work on Aged Stair series. We'll work more on the materials, using
Arch&Design shaders, with bitmaps and procedurals coming with basic 3ds max features. We'll work a little bit to adjust the illumination
setup playing with the Daylight system and adding an other lightsource to give a more interesting mood. To finalize the result,
we'll render it using depth of field and changing the camera position, and in Combustion we add some optical fx and some
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