In this video for 3ds max, we'll finish to work on Aged Stair series. We'll work more on the materials, using
Arch&Design shaders, with bitmaps and procedurals coming with basic 3ds max features. We'll work a little bit to adjust the illumination
setup playing with the Daylight system and adding an other lightsource to give a more interesting mood. To finalize the result,
we'll render it using depth of field and changing the camera position, and in Combustion we add some optical fx and some
color correction.

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