This capture shows some early prototype work on Torque 3D to enable Screen Space Ambient Occlusion (SSAO) via the depth buffer. Gerhard Botha is responsible for this bit of programming. Credit to Ruan West for the artwork. The background music is from Mogwai.
For more about Torque 3D, read the Torque 3D development blogs on TorquePowered.com.
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