Here is the Download Link:

In Part-2 of this tutorial we look at various ways to approach painting and texturing models in ZBrush4. I want to be fair to my viewers and show several different approaches and examine both their advantages, disadvantages and ways to overcome them rather than focus solely on my own personal preferences.

We will also look at the Noise function found under the Surface dropdown menu and explore the various brushes used for detailing.

We will examine possible issues with colour fill object settings before moving onto Zbrush 4’s new SpotLight feature.

Part 3 of this tutorial will focus on my personal preferences in regards to painting and detailing the model as well as unveiling Zbrush 4’s BPR (Best Preview Render) function, allowing us to truly obtain a realistic composite within Photoshop.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…