Fall 2011, ready to go!

Shot Breakdown

1.Meteor City Crash: (July 2011) Personal Project
Background Footage provided by Daniele Volpe
Responsible for all other aspects
Simulated Explosions, meteor trails, smoke, particles and debris with Maya Fluids, Nparticles, and Particles

2.Warehouse Rockets: (September 2011) Personal Project
Background Footage courtesy of Umesh Patel
Responsible for all other aspects
Simulated rocket trails, smoke, and explosions with Maya Fluids

3.Rooftop Pipes: (August 2011) Personal Project
Responsible for all other aspects
Simulated steam bursts and fire bursts with Maya Fluids

4.Snowball: (May 2011) Personal Project
Responsible for all aspects
Simulated debris, particles, smoke, and snow with Maya Fluids, Nparticles, Particles

5.Drowned Vengeance: (June 2009) Personal Project
Responsible for all aspects
Created splashes and underwater dive explosion with hand-drawn 2D animation

6.Instanced Name: (June 2010) Personal Project
Responsible for all aspects
Simulated particle effects and fluid with Maya Instanced Particles with goals, Fluids

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