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Today we took part of the day of to test the Dome at UBC.
Unfortunately their Dome is a trucated one. Since so far I coded only the regular fisheye camera in Blender, the distortion isn't the same.
After some changes in the code we had a nice result though.
Anyways, it's play time !! :)
(for more informations on that: blenderecia.orgfree.com/index.php/blender/olho-de-peixe-peixinho-e/ )