This is a basic crown simulation for Houdini using motion capture animation.
I show you how to use point instancing to render out your crowd sim in record speeds. The focus of this tutorial is on rendering techniques for large crowd simulation, the 2nd part will focus more on the behavior of your simulation.
I will show you how to render large crowds in full HD in under 30sec / frame for several hundred characters.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?