Real-Time. Scene "sketched" using a few mathematical formula's to spread the geometry composition. Several parameters are altered using controllers and clip envelopes (Ableton Live).
In the first part FX sounds obtained by modulating a synthesized wave in cutoff (through camera distance from origin) and volume (acceleration).
Real-time (rendering, performance, capture) using self developed software (V-Module, toolset for Max for Live // Ableton Live, fabriziopoce.com/max.html).
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