Problem: Digital games present excellent opportunities to engage young people in social issues and civic participation, but non-commercial games lack resources, best practices, and a marketplace.
Solution: Provide critical tools for humanitarian projects and social change by facilitating the creation and distribution of socially conscious games by partner organizations.
Impact: Catalyzed the development of social-change games played by millions of people around the globe, and guiding more than $8M of additional investment into the sector.
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