
World is not round.
9 months ago
Music by Trentemoller.
Built with Processing and captured with Fraps.
Captured from my last live visual set.
It's all realtime, so there's certainly some mistakes and bad notes. That mean too that all the pictures are generated in live. I have no loops, no prerendered footages. It's all improvisation. Things move according to the beat, to the music frequenties and to my little fingers pressing buttons and switching knobs and faders.
Built with Processing and captured with Fraps.
Captured from my last live visual set.
It's all realtime, so there's certainly some mistakes and bad notes. That mean too that all the pictures are generated in live. I have no loops, no prerendered footages. It's all improvisation. Things move according to the beat, to the music frequenties and to my little fingers pressing buttons and switching knobs and faders.
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The fact that you can control all your variables so intuitivly with your fingers really change the way you are working. No more "how much for this one?" "mmmh, lets try 2.54", "mmmh thats not good say 2.68" now it's all "this one is not good let's just put the right value". I don't know if you understand what I mean but you really have to try it.
this remind me of a little experiment i did once
vimeo.com/900901
(this is filmed and sampled not in realtime)