
YoFrankie in a Dome - BGE crazy tests
9 months ago
This is a video where you can see:
- YoFrankie - an open game project by Blender Institute - yofrankie.org
- a horizontal Dome - this dome is a test dome, installed at SAT - la société des arts technologiques - sat.qc.ca/
- Blender Game Engine - an open source game engine being used to display realtime content in the dome. blender.org
I'm working in the implementation of a dome mode in the Blender Game Engine. So far it's working pretty well.
It's most likely that this will be integrated with the "official" Blender in the future.
For other informations:
blenderecia.orgfree.com
- YoFrankie - an open game project by Blender Institute - yofrankie.org
- a horizontal Dome - this dome is a test dome, installed at SAT - la société des arts technologiques - sat.qc.ca/
- Blender Game Engine - an open source game engine being used to display realtime content in the dome. blender.org
I'm working in the implementation of a dome mode in the Blender Game Engine. So far it's working pretty well.
It's most likely that this will be integrated with the "official" Blender in the future.
For other informations:
blenderecia.orgfree.com
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Mike, if you are talking about the line in the middle of the screen, this is the specular problem.
Something in GLSL mode is still relative to the camera orientation, for I need to figure out what part of the material is causing that.
I have the same problem with the bathroom scene for example.
Edit: Now I see. there are some lines from the dome itself. Since this is a "test/wip" dome you can see the seams of it.