This is the trailer for our Game Design game "Trauma" we designed and programmed for the Game Design lecture by Miguel Sicart at ITU Copenhagen in Fall 2011.
We are Ø(Average). And Trauma is a first-person shooter, which runs on a smartphone and uses the magnetic sensors to map the movement of the phone in the physical space to the perspective of the player character in the game world. So you can look around in the game by altering the position of the smartphone in the physical space.
Visit our homepage at oaverage.com where you can probably download a version of the game soon. Or never.
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