
Emma Westecott - Games as Research Tools
2 months ago
From the Digifest 2011 Innovation Days.
October 26-27 at the Berkeley Church in Toronto, Canada.
"Game design offers us a lens to look afresh at the world. As a research tool, games offer a design context in which
to better understand the transition from analysis to praxis. As a process, game design provides an effective
method to cement and communicate knowledge. Games create simplified models of a complex reality and produce experiences to be played. We play games, play with games and play against games. This intimate relationship
between game and player is central to the ongoing success of games as research tools. This presentation
discusses and showcases projects at OCADU that use game design as a core research method."
October 26-27 at the Berkeley Church in Toronto, Canada.
"Game design offers us a lens to look afresh at the world. As a research tool, games offer a design context in which
to better understand the transition from analysis to praxis. As a process, game design provides an effective
method to cement and communicate knowledge. Games create simplified models of a complex reality and produce experiences to be played. We play games, play with games and play against games. This intimate relationship
between game and player is central to the ongoing success of games as research tools. This presentation
discusses and showcases projects at OCADU that use game design as a core research method."
-
Vimeo: About / Blog / Developers / Jobs /
Community Guidelines /
Help Center / Video School / Music Store / Site Map
/ Vimeo
or
-
Legal: TM + ©2012 Vimeo, LLC. All rights reserved. / Terms of Service / Privacy Statement / Copyright

Prev week