In this Unity video tutorial we'll be making an online multiplayer environment in which players can move around, see and bump into each other, and send messages across the network to update other players with information about a change (i.e.: in the environment).
What is covered in this tutorial:
- NetworkView Component
- RPCs (Remote Procedure Calls)
- Initializing and registering a host to the Unity Masterserver
- Fetching a list of hosts
- Connecting to a hosted game
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