The final podcast installment of 2011 features interviews with music composers for independent game titles. We hear from Austin Wintory on his music for ThatGameCompany's flOw and Journey, as he joins Andy Schatz on development of Monaco.
NightSky composer Chris Schlarb joins us to discuss his collaboration with Nifflas, along with interactive music for Erik Loyer's iOS application Strange Rain. Finally, Shadi Muklashy and Ali Bavarian of Paper Sound, composers on mech combat simulator Hawken, share their love of old school game melodies.