Here is a WIP of a house being blown up using DMM in Maya 2012. The set up consist of a turbulence field and some dmm objects. I have started with the shell or exterior wooden slats. I'll next move to the roof and finally to the interior.
As it is right now I have the total of 18678 Tets. In the past once I reach 35 Maya starts to freak out so I'll see if I can get around this issue by optimizing resolution as much as I can.
Anyways, happy sim
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