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Ghost Drummer is a multidisciplinary project that explores graphic qualities in process of playing on a drum kit. Besides being a musician, drummer when playing is unconsciously engaged in an elaborate choreography. The drum sticks are the extensions of drummer's hands like a brush is an extension of the painter's hand. Motion-captured movements become a visual map over a time revealing fragile rhythm structures and invisible notations behind energetic instrumental solo. 'Portrait of a Ghost Drummer' expands the understanding of drummers activity from purely auditory experience to spontaneous visual performance. From technical point of view motion trajectory was captured on Vicon MX system and raw CSV files were translated into visual language in 3d environment Cinema4D. My self-developed technique is inspired by areas such as drumming notation, action painting, choreography, japanese calligraphy and 3d digital drawing. Most important for me is that it gives me true feeling that I am my drawing.

"When I am in my painting, I'm not aware of what I'm doing. It is only after a sort of 'get acquainted' period that I see what I have been about. I have no fear of making changes, destroying the image, etc., because the painting has a life of its own. I try to let it come through. It is only when I lose contact with the painting that the result is a mess. Otherwise there is pure harmony, an easy give and take, and the painting comes out well."

-- Jackson Pollock, My Painting, 1956 (source: wikipedia)

I worked on this animation during my recent artistic residency at Culture Lab in Newcastle. I would like to thank Atau Tanaka, Pussykrew, David Green & all Culture Lab team.
  • vargasz abolcs 1 month ago
    nice one! u sould put a virtual mic into this project so the panoramic/voulem leveles could be controlled by the 3d cam movement ;]
  • odaibe 1 month ago
    yeah, well there is plenty of interesting stuff that can be done with this data, I think it's a next step to develope it for live performance :)
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  • mrmama.tv plus 1 month ago
    nice
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  • ANIA EJSMONT 1 month ago
    fajowe!!!
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  • A.N.D plus 1 month ago
    Ace!
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  • rvlt™ 1 month ago
    wow, genius, and the translation to C4D looks really neat, shared@blog.rvlt.tv
  • odaibe 1 month ago
    that's great :) thank you all for nice comments & feedback !
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  • Danny McKenna 1 month ago
    inspirational stuff, loving it! Am a drummer myself doing 3D art but you are fusing the AV disciplines with your vids its awesome.
    Keep it up!
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  • FX Films pro 1 month ago
    pure audio/visual brilliance!
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  • marino gallo 1 month ago
    really nice work!
    have you the capability to add texture and color to the plotlines?

    keep going, this is great!
  • odaibe 1 month ago
    there are endless capabilities
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  • Reggie Rock 1 month ago
    Brilliant Art...
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  • Maltivy 1 month ago
    This is great.
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  • douwe 3 weeks ago
    great potential.

    Is each frame for each arm a separate Point Object that you pull into c4d, or is each arm drawing a Spline, adding Points as it moves and time progresses ?

    Now you got the technical stuff all figured out,
    I would love to see you do something really cool with it.

    Would you mind sharing the CSV-file with the world, so other people can experiment with the data ?

    cheers,
    d
  • odaibe 3 weeks ago
    motion path create mesh with c4d mograph objects. I will share CSV file with sounds soon as you wish :)
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  • sikastiara 1 week ago
    I love the idea, and the pattern is real :)
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  • Jakub Romanowicz 6 days ago
    great animation, but the composition of the picture does not convince :( technology is great and I think, it can be used to draw some surprising picture... :)
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