This is the full sequence from Final Destination 5 done by Prime Focus.
My work involve the water simulation for the all the shots of the bridge falling into the water, and the following wave aftermath and floating debris...
All simulation done in Naiad.
Steam simulation and rendering in fume fx for the tar shots. Also some viscosity set-up for the tar sim.
Also some of the blood simulation for the re-bars shots and the exploding body.
Alessandro Nardini did the math and floating debris vimeo.com/alexnardini

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