updated 1-23-12: to make the physics setup explanation easier to understand and more accurate.

LIVE-SCREENCAST- for my VideoGame Design class.
-------------------------------------------------------------
Topics Covered:
-set up your scene in Unity
-write a javascript that will instantiate your shattered model in place of a game object when it hits (Collides) with the ground plane
-make sure that your imported (shattered) 3D model has the proper components+ settings for reacting with in game

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…