C Space is a game based on the idea of recursion. Made in forty eight (48) hours as part of the 2012 Global Game Jam, C Space takes the player and shrinks them down to size. As s/he progresses through the game, they get smaller and smaller in an object common in many office spaces, bedrooms, and studios - a keyboard. ESC is both a reward and a curse as the player wanders into a daydream.
C Space utilizes the Unity 3D Game Engine.
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