This video shows portions of the Alcatraz map that I worked on for Homefront. I modeled, UVed and textured the core jail cell buildings, the jail cell itself, the walkway, stairs, support pieces, cell room furniture/fixtures, the shower section, and the sewer section. For the large pieces I was given phase 0 geo to start with. The primary art team for this map consisted of myself, 3 env. artists, an FX artist, a tech artist and a lighter.
Homefront is copyright THQ, Inc. 2011. Music by Matt Harwood.
Images and more detailed credit breakdowns can be found on my site: brianburrell.com/3dpro_hf_env.html
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