This tutorial is about creating a Counting Frame in Houdini with a certain degree of flexibility. We should be able to change the width, the height and the placement of the counting spheres in a procedural, non-destructive way.
The workflow showed in this training video is a mix of procedural and traditional modeling. It also deals briefly with setting up some lights, shaders and a render output.
There is no voice / audio but I placed many screen tips explaining what I'm doing.
The counting frame is just one of the many objects I'm currently building for Project School, a short movie me and a friend are doing.
I hope you will find it useful ;)
Find more on: training.adrianlazar.com
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