
Xcode 3.0 Tutorial
4 years ago
An introduction to Xcode 3.0 and Interface Builder 3.0 with a simple programming tutorial.
Enjoy this tutorial? I'm now working on a complete podcast series on programming in Xcode called Hot Cocoa. Check it out here: hotcocoa.lastedit.com
Enjoy this tutorial? I'm now working on a complete podcast series on programming in Xcode called Hot Cocoa. Check it out here: hotcocoa.lastedit.com
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I have really been wanting to get my feet wet with Mac Program in OS X, but haven't been able to find anything useful until now!
Thanks again man!
I do not know anything about it, I just watched for fun and is very good!
thanks
#import
@interface NSButton : NSControl {
}
and that's it.
@end
merely User Defined Runtime Attributes, with the ability to add and subtract attributes, and set the KeyPath/Type/Value for each.
also my default is MainMenu.XIB, instead of MainMenu.NIB, and in the window in Interface Builder titled MainMenu.xib (where the object is dragged, joining File's Owner, Application, etc) i also have Font Manager and an object with the name of my project, which identifies itself as an AppDelegate.
based on those clues, could someone tell me the difference that i'm dealing with? and/or what steps to alter in order to do the project in this video.
i haven't played with Xcode in over a year, and that was on 10.5.7. i succeeded in altering someone else's code to get software control of my logitech camera with UVC camera class..etc.
but it's been a while, and i want to start at the beginning, and would like to replicate this simple project from the video.
running: Xcode 3.2.6 64-bit on Snow Leopard 10.6.8